New Technologies Add Interactive Element to Physical Computing
As of the spring 2018 semester, Cinema and Interactive Media students at the School of Communication can create tangible mockups through the school’s recent purchase of a vinyl cutter, 3D printer, and computer numeric control machine (CNC). These resources are most notably used in Physical Computing, a class for undergraduate and graduate students taught by Zevensuy Rodriguez, lecturer in the Department of Cinema and Interactive Media. The class is two-fold: learning to create the hardware required to make a physical interaction function and then the use of machines to turn [...]