Interactive Media

Interactive Media MFA Hosts First Show in Wynwood

Graduate students in the new Interactive Media Master of Fine Arts program at the University of Miami School of Communication presented their first end-of-semester public show December 18 at The LAB Miami in Wynwood. Friends, family, guests from Miami's tech community and journalists attended the show, which featured a set of interactive prototypes built in Physical Computing and Programming for Designers courses.   The projects experiment with interactions between physical and digital worlds including games, musical instruments, interactive art and visualization. The prototypes were built using Processing, a programming language particularly good for vizualising [...]

Interactive Media MFA Among Princeton Review’s Top Graduate Game Design Programs

The School of Communications Interactive Media Master of Fine Arts program has earned a No. 24 ranking on The Princeton Review's 2014 list of the best graduate schools to study video game design. The Princeton Review chose the schools based on a survey it conducted in Fall 2013 of 150 programs at institutions offering video game design coursework or degrees in the United States, Canada, and some countries abroad.  “It’s an honor to be included on the Princeton Review’s list in our first year of offering the Interactive Media MFA," [...]

Catch Up on SoC News in the Latest Communique

Read about the School of Communication's cutting-edge collaborative projects, top awards and honors, inspiring visits from industry leaders, outstanding alumni achievements and more in the Winter/Spring edition of the Communique. http://digital.olivesoftware.com/olive/ode/Communique/

Class Creates Edgy Game for Apple App Store

By Kat Meyers, journalism student School of Communication professor Clay Ewing and several of his students recently released a game to Apple’s App Store. In “Keep Your Edge,” squares are your sole chance of survival and circles are the death of you. Following six months of fine-tuning and a two-week-long Apple approval process, “Keep Your Edge” was made available for a free download. The objective of the game is to avoid circles while collecting as many edges as possible to become the “dominant” square. “Some students really want to make [...]