The traditional pay television industry has captivated American audiences for over 80 years. The introduction of over-the-top streaming services in 2007 has structurally altered the [...]

Relationships between Facebook Use and Sleep Patterns Among College Students
brackman2025-03-28T14:55:00-04:00This study examined the relationship between Facebook use and sleeping habits among 86 college students at a medium-sized southeastern university. Specifically we hypothesized that Facebook [...]

The Digitalization of Music: To Stream, To Spend, or To Steal?
brackman2025-03-28T14:55:05-04:00A music-streaming format delivers audio files or radio waves on a continuous basis, often through a subscription or verified user account. Streaming can be hosted [...]

Media Management Association Awards 2017
brackman2025-03-28T14:55:10-04:00The Media Management Association (MMA) Awards recognize outstanding undergraduate student works (i.e., major student papers and projects, including creative productions) related to media management. These [...]
Debating the Donald
brackman2025-03-28T14:55:40-04:00In "Debating the Donald", college debate coaches from around the United States take a look at what is like to debate Donald Trump on a [...]
AfterStorm
brackman2025-03-28T14:55:48-04:00The Coastal Resilience Challenge asked us to design a mobile application that empowers the Hampton Road community when dealing with flood and hazard mitigation planning. [...]
Speak to Me
brackman2025-03-28T14:56:34-04:00Kevin Gonzalez, age 10, was diagnosed with Autism Spectrum Disorder at 14 months old. With the help of his parents and dedicated therapists, Kevin begins [...]

Communication Technology Update and Fundamentals (2016 Edition)
brackman2025-03-28T14:56:39-04:00Dr. Paul Driscoll and Dr. Michel Dupagne authored the chapter about multichannel television services in the 2016 edition of Communication Technology Update and Fundamentals, a [...]

Training of the Colombian National Police
brackman2025-03-28T14:56:55-04:00Por Nuestras Calles is a serious game (developed by Lien Tran, Jessica Wendorf, and Maria Elena Villar), created after 18 months of extensive formative research [...]