My overarching research interest can broadly be defined as media psychology; why people use media, the processes involved, and how it affects them. I am particularly interested in applying the concepts of media psychology to contexts that feature representations of 'real and unscripted' mediated characters, including reality television, sports, and video games. My current research projects explore notions of social psychology as they relate to media consumption behavior. Past research has examined the emotional effects of social comparisons to entertainment television characters, how the framing of sports media stories influences our attitudes about athletes, and moral decision making in video games.
I received my Ph.D. in Mass Communication from Indiana University's Media School. Previously, I was a sports producer and training coordinator at several Cincinnati, Ohio television stations. In my time as a sports producer, I edited and produced nightly sportscasts and a weekly sports show. As a training coordinator, I led production workshops for the community and sponsored after school video clubs for local children. In my spare time, I enjoy all things sports and music (both as a participant and spectator).
You can find a copy of my CV here.
Mass Media and Society
Sports and the Media
Rubenking, B., & Lewis, N. (2016). The sweet spot: An examination of second screen sports viewing. International Journal of Sport Communication, 9, 424-439.
Martins, N., Malacane, M., Lewis, N., & Kraus, A. J. (2016). A content analysis of teen parenthood in teen mom reality programming. Health Communication, 31(12), 1548-1556.
Lewis, N., & Weaver, A. J. (2016). Emotional responses to social comparisons in reality television programming. Journal of Media Psychology, 28(2), 65-77.
Lewis, N., & Weaver, A. J. (2015). More than a game: Sports media framing effects on attitudes, intentions, and enjoyment. Communication & Sport, 3(2), 219-242.
Gantz, W., & Lewis, N. (2014). Sports on traditional and newer, digital media: Is there really a fight for fans?. Television & New Media, 15(8), 760-768.
Martins, N., Weaver, A. J., Katz, D. Y., Lewis, N., Tyree, N., & Jensen, J. (2013). A content analysis of print news coverage of media violence and aggression research. Journal of Communication, 63(6), 1070-1087.
Weaver, A. J., & Lewis, N. (2012). Mirrored morality: An exploration of moral choice in video games. Cyberpsychology, Behavior, and Social Networking, 15(11), 610-614.